Friday, May 18th, 2012

Hiding Seams with the Patch Layer

Published on October 24, 2011 by   ·   23 Comments

With the patch layer in Anime Studio, you can quickly and effectively hide the seams that bind your limbs together. This tutorial walks you through the process.

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Readers Comments (23)

  1. dan says:

    nice tutorial, simple and clear. I tried looking at other tutorials and they were useless. The manual should really explain how to bind the patch to the bone but it doesn’t.

  2. [..YouTube..] can this be done on debut?

  3. wazburg says:

    [..YouTube..] THANKK YOUUU

  4. flashboysan says:

    [..YouTube..] LOL batman xDXD

  5. ChasenJersey says:

    [..YouTube..] If I create an arm on a single layer, add bones, and bend it, often it will distort it a ton or even create a white hole when lines cross. I have experimented with changing bone placement and density but still no good. So then I broke the top and bottom of the arm in two layers, all is good using the patch as long as I don’t have a shaded effect on the arm. Even if I hide the edge it still shows the shadow along the hidden part which would usually be at the crease of the arm any idea how to fix?

  6. [..YouTube..] Dude Can You Plz Do a Tutorial On Making Charecters That Look Similar To Yours And Also Show Us How To Rigg It With Bones Plz I Love How Your Charecters Look It Looks Like Professinal Cartoon Plz Plz Plz Make That a Tutorial Im Already Subscribed

  7. KopaleKopale says:

    [..YouTube..] great ^_._^

  8. KopaleKopale says:

    [..YouTube..] @LilredheadComics great ^_._^

  9. [..YouTube..] I’m planning on doing a video soon with my thoughts on this.

  10. [..YouTube..] @KopaleKopale I’m planning on doing a video soon with my thoughts on this.

  11. KopaleKopale says:

    [..YouTube..] I subscribed and I also wanna know how woulc u rate the 2d animating softwares? I think TB Harmony, Flash, ASP ^_._^

  12. KopaleKopale says:

    [..YouTube..] @LilredheadComics I subscribed and I also wanna know how woulc u rate the 2d animating softwares? I think TB Harmony, Flash, ASP ^_._^

  13. [..YouTube..] Hmm, I know there’s an easy way to reverse frames in Flash, but I’m not sure if you can in AS. If I stumble upon a way, I’ll do a tutorial on it. Thanks for the suggestion!

  14. [..YouTube..] @KopaleKopale Hmm, I know there’s an easy way to reverse frames in Flash, but I’m not sure if you can in AS. If I stumble upon a way, I’ll do a tutorial on it. Thanks for the suggestion!

  15. KopaleKopale says:

    [..YouTube..] btw I have a tutorial request if you can show how to make animation backwards on ASP8 if theres a way (exept for cut/paste frame by frame) for example instead of a text breaking into 1000 parts, 1000 parts creating a text from nothing! Cuz strangely enough I havent found the way yet and there must be one thats easy cuz this is such a fuckin cool effect! Or I gotta use somethin like After effects ^_._^

  16. KopaleKopale says:

    [..YouTube..] @LilredheadComics btw I have a tutorial request if you can show how to make animation backwards on ASP8 if theres a way (exept for cut/paste frame by frame) for example instead of a text breaking into 1000 parts, 1000 parts creating a text from nothing! Cuz strangely enough I havent found the way yet and there must be one thats easy cuz this is such a fuckin cool effect! Or I gotta use somethin like After effects ^_._^

  17. [..YouTube..] Again, I think it’s more of a personal preference. Some people find that method easier I’m sure. For me, I never seemed to get the results I wanted to through that method. I like to bind my bones to layers, which is why I use multiple layers for the limbs. I’m not saying you’re wrong, if the way you described above works for you, that’s great. The patch layer really wouldn’t have much use then. It all comes down to personal preference. Thanks for the comments :)

  18. [..YouTube..] @KopaleKopale Again, I think it’s more of a personal preference. Some people find that method easier I’m sure. For me, I never seemed to get the results I wanted to through that method. I like to bind my bones to layers, which is why I use multiple layers for the limbs. I’m not saying you’re wrong, if the way you described above works for you, that’s great. The patch layer really wouldn’t have much use then. It all comes down to personal preference. Thanks for the comments :)

  19. KopaleKopale says:

    [..YouTube..] Im sure it has its implications but isnt it easier to have 1 layer for each arm and and each leg with aditional bones to control the way it looks especialy if you are applying shadows and things like that ^_._^

  20. KopaleKopale says:

    [..YouTube..] @LilredheadComics Im sure it has its implications but isnt it easier to have 1 layer for each arm and and each leg with aditional bones to control the way it looks especialy if you are applying shadows and things like that ^_._^

  21. [..YouTube..] I’m not sure why you consider this to be a terrible example. In fact, the Anime Studio help file pretty much mimics what I showed here. Some people like to use individual layers when constructing things like characters (myself included). I understand you don’t have to do it this way, but for people who do, the patch layer is a nice feature to have.

  22. [..YouTube..] @KopaleKopale I’m not sure why you consider this to be a terrible example. In fact, the Anime Studio help file pretty much mimics what I showed here. Some people like to use individual layers when constructing things like characters (myself included). I understand you don’t have to do it this way, but for people who do, the patch layer is a nice feature to have.

  23. KopaleKopale says:

    [..YouTube..] This seems like a terrible example… Why would you ever want to create 100 more layers for the different parts of the arm and legs when ASP fills in and draws the different poses FOR you when moving it… ^_._^




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