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Labeling and Coloring Bones in Anime Studio 9.5

Click here to upgrade to Anime Studio 9.5! Anime Studio 9.5 introduces the ability to color and label your bones. While it seems like a simple addition, this is great for organizing complex structures. It also makes referencing labels for your Smart Bone Actions a lot easier.

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Anime Studio 9.5 Tutorial: Easier Importing and Exporting for Windows Users

Looking to upgrade to Anime Studio 9.5?  Get it here! Windows users running the 64 bit version of Anime Studio 9.5 now have the ability to import and export various file types with the Windows Media Foundation Library. While there are still some limitations, it does make the process easier, especially during the importing phase.

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Streamlined Scene Creation with Depth Shifting

New to Anime Studio 9.5, you can now adjust the depth and size of an object at the same time to streamline the scene creation process. This is great for people like me who forget to adjust the depth when composing a shot! This tutorial explains how to use the feature.

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Flexi-Binding in Anime Studio 9.5

In Anime Studio 9.5, Flexi-Binding has seen an upgrade. Learn how to assign bone groups to certain layers and better utilize the flexible, bendy animation style with this tutorial.

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Exporting Multiple Files at Once with Anime Studio Pro

With Anime Studio Pro, you can queue up and export several videos at once.  While you may need to write your start frames down (if they don’t begin at 1), batch exporting could save you some time.

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Interpolating Between Switch Sub-Layers

If you are using the same points, you have the ability to interpolate, or automatically animate between two different sub-layers within a Switch Layer.  It’s a simple matter of checking a box and duplicating a layer.  This tutorial shows you the steps.

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Applying Bone Physics in Anime Studio Pro

With the bone tools in Anime Studio, we can apply attributes that cause the bones to react to different movements.  This can be useful for springy objects, hair, feathers and so on.  With this option we can also adjust the Torque, Spring and Damping values to further fine tune the effect.

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Converting Anime Studio Objects into Flash Symbols

If you are an Anime Studio user looking to import your assets into a Flash project file, this tutorial will show you one way to do it.  Benefits to this would be wanting to use Flash to animate Anime Studio drawn objects and program in ActionScript using Anime Studio artwork.  This may also provide a […]

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Chroma Keying Anime Studio Cartoons

Sometimes you may want to take your animations to the next level by applying post-production effects using a piece of video editing software. In this lesson, we explore how to export and chroma key footage with Anime Studio and Adobe Premiere.

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Advanced Workspace Tools in Anime Studio Pro 9

The workspace tools in Anime Studio Pro allow you to move, zoom and rotate the canvas in a 3D space. This will not affect your animation and is meant for work purposes. Note: This tutorial was created for Smith Micro and is part of the official Anime Studio Pro 9 tutorial list.

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Vector Shape Selector in Anime Studio Pro 9

By default, you can only select an object if its current layer is selected. With the Vector Shape Selector, you can select any vector you see on the canvas and automatically select the layer it currently sits on. Note: This tutorial was created for Smith Micro and is part of the official Anime Studio Pro […]

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Introduction to Anime Studio Pro 9′s Timeline

The timeline allows us to map out every animation in the project file. The timeline contains three tabs: Channels, Sequencer and Graph Mode, which will all be discussed in this tutorial. Note: This tutorial was created for Smith Micro and is part of the official Anime Studio Pro 9 tutorial list.

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Color Effects and More with the Styles Palette in Anime Studio Pro 9

The Styles Palette allows us to not only choose different colors and adjust stroke widths, but create special gradient, shaded and texture effects. This tutorial will walk you through the basics. Note: This tutorial was created for Smith Micro and is part of the official Anime Studio Pro 9 tutorial list.

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New Smart Bones in Anime Studio Pro 9

Bones can be a great help in Anime Studio. Sometimes though they tend to glitch or bend in ways we don’t like. With the new Smart Bones system we can create pre-set actions to help fix the way bones move. On top of that, we can create a system of dials that control the movements […]

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Downloading and Using Scripts in Anime Studio Pro 9

One of the great benefits of Anime Studio Pro is being able to expend its tool and feature set with custom coded scripts. If you have the knowledge you can program these scripts yourself or download them from an external source. This tutorial shows you how to use, downloaded and install new scripts. Note: This […]

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Connecting Your Files in Anime Studio Pro 9

The Real Time Media Connection in Anime Studio Pro allows you to alter imported files outside of the software and then see the changes take place instantly. This is great if you quickly need to edit an imported image or audio file. Note: This tutorial was created for Smith Micro and is part of the […]

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Configuring Project Settings in Anime Studio Pro 9

Adjusting the resolution, frame rate and frame count are just some of the features you can tweak in Anime Studio Pro. The background color, depth of field and render settings can also be adjusted in this panel. Check out this video to see how to access all the features. Note: This tutorial was created for […]

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Importing 3D Poser Objects into Anime Studio Pro 9

With Anime Studio Pro, you not only have the ability to import 3D objects, but Poser project files as well. This makes working between the two Smith Micro projects seamless and easy. Note: This tutorial was created for Smith Micro and is part of the official Anime Studio Pro 9 tutorial list.

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Creating Physics with Anime Studio Pro 9

With Anime Studio Pro, you can create physics so that objects interact with each other when touched or dropped. This can be useful for creating realistic looking movements. Note: This tutorial was created for Smith Micro and is part of the official Anime Studio Pro 9 tutorial list.

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Hiding Seams with the Patch Layer in Anime Studio Pro 9

Introduced in Anime Studio Pro 8, the patch layer allows you to hide seams that may be appearing when animating a limb. This tutorial shows you how to implement a patch. Note: This tutorial was created for Smith Micro and is part of the official Anime Studio Pro 9 tutorial list.

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Improved Onionskinning in Anime Studio Pro 9

The new onionskin system in Anime Studio Pro 9 allows for better distinction between frames with color coded outlines. On top of that, frames that come before or after the selected frame will gradually fade out, giving you a better idea of distance between frames. Finally, you now have an option to turn on a […]