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Animating a Convincing Walking Animation in Anime Studio

Learn the fundamentals for creating a convincing walking cycle for an Anime Studio character. From setting down the extreme poses, to adding in subtle midway effects, after watching this tutorial, you will have mastered the art of animated walking. Software Required: Anime Studio Pro (Any Version) Skill Level: Intermediate Recorded By: Jim Mills Narrated By: […]

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Live Previewing of Effects and Brushes in Anime Studio 9.5

Get Anime Studio now!   Anime Studio 9.5 now allows you to view your color and brush settings on the fly.  This can make experimenting and editing a lot easier.

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Labeling and Coloring Bones in Anime Studio 9.5

Click here to upgrade to Anime Studio 9.5! Anime Studio 9.5 introduces the ability to color and label your bones. While it seems like a simple addition, this is great for organizing complex structures. It also makes referencing labels for your Smart Bone Actions a lot easier.

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Anime Studio 9.5 Tutorial: Easier Importing and Exporting for Windows Users

Looking to upgrade to Anime Studio 9.5?  Get it here! Windows users running the 64 bit version of Anime Studio 9.5 now have the ability to import and export various file types with the Windows Media Foundation Library. While there are still some limitations, it does make the process easier, especially during the importing phase.

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Streamlined Scene Creation with Depth Shifting

New to Anime Studio 9.5, you can now adjust the depth and size of an object at the same time to streamline the scene creation process. This is great for people like me who forget to adjust the depth when composing a shot! This tutorial explains how to use the feature.

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Flexi-Binding in Anime Studio 9.5

In Anime Studio 9.5, Flexi-Binding has seen an upgrade. Learn how to assign bone groups to certain layers and better utilize the flexible, bendy animation style with this tutorial.

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Exporting Multiple Files at Once with Anime Studio Pro

With Anime Studio Pro, you can queue up and export several videos at once.  While you may need to write your start frames down (if they don’t begin at 1), batch exporting could save you some time.

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Working with Multiple Sequences in Premiere

Sometimes it’s easier to break your scenes up into chunks when editing in Premiere.  This tutorial shows my method of editing and gives some insight into how sequences work.

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Applying a Highpass or Lowpass Filter in Premiere

Have you ever wanted to adjust your audio so it sounds like it’s coming from a television or intercom? How about muffing the audio so it appears to be coming from another room? With a highpass and lowpass filter, you can easily make these changes to create a simple yet convincing effect.

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Using Video Effects in Adobe Premiere

In Adobe Premiere, you have the ability to add video effects and filters to your productions.  This can be great for color correction, blurring, sharpening, chroma keying and more.  This tutorial will show you how it’s done.

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Converting to HTML5 with Flash CS6

With Flash CS6, and a small Adobe extension, you have the ability to convert Flash files to HTML5 for greater stability and reach. This lesson takes you through how to download the extension, set it up and export a file. HTML5 Extension: http://www.adobe.com/products/flash/flash-to-html5.html

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Motion, Opacity and Time Effects in Premiere

In Premiere, by using the Effect Controls tab, we can adjust the size, position, opacity, speed and other attributes of a clip.  This video walks you through how to utilize these options, plus create keyframes for animated effects.

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Creating a Freeze Frame in Adobe Premiere

In Premiere, you can easily hold or freeze on a piece of video. This can have several different uses and allows the editor to create different effects for the project. Watch the tutorial to learn how to do it!

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Interpolating Between Switch Sub-Layers

If you are using the same points, you have the ability to interpolate, or automatically animate between two different sub-layers within a Switch Layer.  It’s a simple matter of checking a box and duplicating a layer.  This tutorial shows you the steps.

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Applying Bone Physics in Anime Studio Pro

With the bone tools in Anime Studio, we can apply attributes that cause the bones to react to different movements.  This can be useful for springy objects, hair, feathers and so on.  With this option we can also adjust the Torque, Spring and Damping values to further fine tune the effect.

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Converting Anime Studio Objects into Flash Symbols

If you are an Anime Studio user looking to import your assets into a Flash project file, this tutorial will show you one way to do it.  Benefits to this would be wanting to use Flash to animate Anime Studio drawn objects and program in ActionScript using Anime Studio artwork.  This may also provide a […]

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Creating an Alpha Channel for Flash Animations

In this lesson I show you how to create an alpha channel for your exported Flash videos. This can be useful for when you want to do some advanced editing or swap out a background graphic in post-production.  We also briefly discuss how to chroma key for those of you exporting out .AVI files.

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Chroma Keying Anime Studio Cartoons

Sometimes you may want to take your animations to the next level by applying post-production effects using a piece of video editing software. In this lesson, we explore how to export and chroma key footage with Anime Studio and Adobe Premiere.

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Advanced Workspace Tools in Anime Studio Pro 9

The workspace tools in Anime Studio Pro allow you to move, zoom and rotate the canvas in a 3D space. This will not affect your animation and is meant for work purposes. Note: This tutorial was created for Smith Micro and is part of the official Anime Studio Pro 9 tutorial list.

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Vector Shape Selector in Anime Studio Pro 9

By default, you can only select an object if its current layer is selected. With the Vector Shape Selector, you can select any vector you see on the canvas and automatically select the layer it currently sits on. Note: This tutorial was created for Smith Micro and is part of the official Anime Studio Pro […]

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Introduction to Anime Studio Pro 9′s Timeline

The timeline allows us to map out every animation in the project file. The timeline contains three tabs: Channels, Sequencer and Graph Mode, which will all be discussed in this tutorial. Note: This tutorial was created for Smith Micro and is part of the official Anime Studio Pro 9 tutorial list.