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Bone Rigging in Anime Studio 9 Debut

Bone or cut-out animation is Anime Studio’s most prominent feature. The program makes it really is to create character movement using a drawn skeletal structure. This tutorial will show you how to set up a basic bone structure for a character. Note: This tutorial was created for Smith Micro and is part of the official […]

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Activating Beginner’s Mode in Anime Studio Debut 9

Anime Studio’s toolset can be a bit overwhelming to new animators. Before diving into all of the advanced tools Debut has to offer, you may want to switch on Beginner’s Mode, which limits the tools, provides larger icons and hints. This can help you learn the basic tools and grasp the more common features before […]

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Auto Lip Syncing in Anime Studio 9 Debut & Pro

One of the great features of Anime Studio is the ability to automatically sync an animated mouth to a voice. This can save time as well as increase accuracy in some cases. There are two ways to accomplish this task and I will be showing you both methods here. Just note, in order to do […]

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Auto Image Tracing in Anime Studio Debut 9

With Anime Studio Debut 9, you have the ability to trace images, or another words, transform bitmaps into vector shapes. This will allow you to retain more control over the character or object as well as alter colors, the shape and more. Note: This tutorial was created for Smith Micro and is part of the […]

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Step by Step Tutorial for Anime Studio Debut 9

Like any piece of software, Anime Studio can be a bit overwhelming to learn.  This tutorial breaks down all of the components needed to create a successful cartoon.  You’ll learn how to draw a simple character, design scenery, create a bone layer and animate it all together under 40 minutes. Note: This tutorial was created for Smith […]